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Blog & Devlogs

Insights, updates, and behind-the-scenes from the Orion's Gate team.

DEVLOG-4: Building the Backbone, Forging the Fun, and Hardening the Pipeline
Development

DEVLOG-4: Building the Backbone, Forging the Fun, and Hardening the Pipeline

October 28, 2025
Orion's Gate Team

Building the Backbone, Forging the Fun, and Hardening the Pipeline (October 2025)We've finished the main map, stitched in helper scenes and core helper mechanics (the game's backbone), and we're deep in production on signature game mechanics-the “one more run” loop that'll make our Web3 title sing. In parallel, the design team is sculpting one of the main characters. We also navigated two security incidents-Microsoft's CVE-2025-55315 and a recent npm supply-chain attack-and shipped mitigations within hours, costing us 1-3 days but keeping us on track. [1]

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DEVLOG-3: New Worlds, Rare Loot, and a Team Rhythm That Scales
Development

DEVLOG-3: New Worlds, Rare Loot, and a Team Rhythm That Scales

September 16, 2025
Orion's Gate Team

Building a living game world means moving many parts in lockstep: artists delivering performant environments, engineers translating design into reliable systems, and designers assembling it all into playable moments. This month, our pipeline hit three milestones: (1) new asset packages for an undisclosed planet surface, community hubs, and mystical spaces; (2) a rare items & collectibles system now in active development; and (3) a tight team cadence of daily check-ins and bi-weekly sprints to keep every feature flowing from prototype to production with minimal friction [1][2].

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DEVLOG-2: From Concept to Prototype
Development

DEVLOG-2: From Concept to Prototype

August 6, 2025
Orion's Gate Team

Inside our asset pipeline, algorithm-first engineering, and Unity-powered collaboration-and why they put us on track for a fully playable prototype by Q4 2025.

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DEVLOG-1: An Initial Dive into Orion's Gate Studio's Development Pipeline
Development

DEVLOG-1: An Initial Dive into Orion's Gate Studio's Development Pipeline

June 24, 2025
Orion's Gate Team

Great games are equal parts art, engineering, and economics. At Orion's Gate Studio we weave these strands together with a carefully curated tech stack that spans front-end design, back-end micro-services and on-chain tokenomics. The result is a pipeline that lets designers iterate rapidly, engineers scale confidently, and players own a real stake in the worlds we build. Below we break down each layer of that pipeline and share the open-source best practices that inspire our approach.

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Alpha Testing Insights: Player Feedback and Next Steps
Development

Alpha Testing Insights: Player Feedback and Next Steps

May 21, 2025
Yılmaz Özdemir

A summary of what we've learned from our alpha testers and how it's shaping the development of Orion's Galactic Life.

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Modern Web Development Technologies
Development

Modern Web Development Technologies

May 13, 2025
M. Oğuz Tozkoparan

This article provides an overview of modern web development, covering popular frontend and backend technologies, React's advantages, and commonly used databases.

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